
thatdemoguy
RISE UP FOR STREET FIGHTER V

It's no secret.
I LOVE competitive fighting games.
I've been a member of the Fighting Game Community (FGC) for a very long time, much longer than I would actually care to admit. I grew up in a time where arcades were king. Where you gathered at your local spot, you watched and waited your turn. You paid close attention to what the players before you did because you knew you were eventually going to play one of them. And putting your quarter up meant you were ready to see exactly where you stood amongst your peers. Do something cool or flashy, and have everyone trying to steal your stats. But get beat down, and you went to the back of the line and waited to try again. I was around before this new age of streaming, where IF you got information it was from the guys around you....and that’s only if they were willing to give it. Now without this slowly devolving into an "old vs new" deal, let me just say that I think the FGC is in the best position it’s been in for a very long time. Finally being recognized as an eSport, major sponsorships being handed out, media spotlight being put on us. It's a GREAT time to be a player, or lover, of all things FGC. The tournament scene is livelier than it’s ever been. It seems like there's always an event to attend somewhere. The communities are easy to find for whatever game you want to play. The information is more than readily available with very little effort. Finding your niche or your game you want to play is easier than ever. Not to mention this year marks the release of quite a few new entries (or updates) of long running series, so it’s like a fighting game renaissance is upon us. And right there at the forefront, we are less than a month away (February 16th) from the release of what WILL be the premiere fighter for the next few years, and that's Street Fighter V. I have participated in each beta, I have gotten a feel for quite a few characters, I can easily say I am very excited for this game. But so are a whole slew of other people, and I do mean a whole slew of them. I see all the posts, I read all the forums, I pay attention to the social media pages, it seems like everyone wants to get their hands on this game. But I’m here to tell you that not everyone who gets this game is going to enjoy their time with it. And this could be for a plethora of reasons. I’m no pro player, nor am I here to insult or offend anyone, even though I know I will, I’m just here to give some friendly advice and to try and keep players from losing their footing before even starting to climb the mountain.

STEP 1: PLAY AND WATCH
There's something absolutely magical about being able to sit down with an opponent and test each other's knowledge. Learning new matchups as you play them, getting all the new "tech" to use next time you play. Figuring out the little nuances and foibles of not only yourself, but of your opponent. The tells. The ticks. The reads. Its simply amazing. And that's what you get from playing! Let's not get on watching because that's a whole other level of joy. The high that's achieved from witnessing the mental exchange between two equally matched players is a beautiful thing. At its most simple level, or to the untrained eye, it appears to just be two (or more) characters on screen that are just throwing out attacks until one of them is the winner. But once you take the time to learn the levels of a game's meta, you start to understand basic conventions like how attacks work, spacing, and footsies. Then when you learn a little more, you begin to know the importance of normals, anti-airs, execution, movement and you start to understand decision making in high pressure situations. Then when you start to get advanced, you learn that while you are playing another person, they are still bound by the limitations of their character, so you start to play against THAT character as much as the person controlling them. If you know more about what they can do than them, the match may be over before it begins.
The reason I brought up both PLAYING the game and WATCHING the game is because I feel both are extremely important to player growth.
Let’s start with PLAYING. Anybody can pop the game into their console, grab a controller, and press some buttons. Even people with some level of knowledge of the game, predicated solely upon how they played previous games in the series, can pick it up, go to character select to find their chosen avatar and get a couple of wins. Throw some fireballs or some wake up uppercuts all the way to the arcade mode boss, and maybe even beat them on the hardest level. But what EXACTLY does that accomplish? Honestly nothing. Yes, you will know your character's moves and maybe how a few of them work, but the CPU will never ever, and I repeat NEVER EVER replace a competent human opponent. Note the key word there being COMPETENT. What this means is that it does no good to play another person if they aren't making you work for the win. Pushing your limits and forcing you to adapt. Putting you in tense spots where you have to make split second decisions that are the difference between winning and losing. This is the beauty of competitive fighting games. Two total strangers can sit down against each other, and within the span of one fight, they can know more about the other's thought processes than some of their own friends. But on the opposite end, constantly beating on someone who knows less than you or falls for the same gimmicks does nothing for either of you. But the problem is that far too many people do exactly this. They spend too much time playing people far beneath their skill or at a stagnant level and develop a "best on my block" mentality, which creates a misguided sense of comfort and a false feeling of complacency with the game. This is because if someone isn't feeling they are being challenged by the people they play with, then they quickly lose interest in not only playing them, but playing the game in general. I have experienced this personally. Over a period of two years I grew bored of playing a game with my circle of friends because I was no longer being challenged. I reached a plateau that none of them were able to. I didn't practice or even touch the game unless we were all playing together. But it didn't matter because I was able to play a very low level intermediate game and still win. I was gaining nothing from these wins but quickly losing my drive to play the game at all. It got to the point where I even sold the game because I saw no need to even have it anymore. To prevent this from happening to you, I say its immensely important to seek out competition that is going to push you as a player. This doesn't mean that you have to take time off work, forget all your priorities and drop big money to travel all around the country to every tournament in the circuit, but I am saying that it wouldn't hurt to reach out and find players in your local community. Say within 50 or so miles. Find out what they play, how often they play, and if they are looking to improve at an equal rate as yourself. Then from there, you can look into travel. Going from local, to regional, to national (majors). Now as far as going to tournaments, I implore you to not be afraid to eat a goose egg your first attempt, or maybe even your first couple of attempts. There is no shame in going 0-2, it can and will happen. And once that happens you're free to go play all the matches you want with the rest of the community. People from different areas from you, breaking that 50 mile barrier. So get out there and play. Get to know people there. See someone from another area playing a character that gives you trouble? Play some money matches. Take some losses. The lesson in this is that if you're losing, then there's still something for you to learn.
Now say you can't travel. Say you have family or career or other responsibilities that have to take precedence. Then I say play online. If that's what's available to you, take advantage of it most definitely. But don't just jump into random matches. If you have friends that also play online, set up lobbies with one another. Use the party chat function. Talk to each other while you play. Brainstorm and share information. If your friends aren't online then use all of the search criteria available to you via the in-game options. Search for opponents of a higher skill level than yourself. Slowly work your way up the ranked ladder. If you play a particularly good opponent, then send them a 1v1 fight request, play a long set with them to work out your problems with that matchup. While I know this can be hit or miss due to the rise of boosting and other forms of online rank manipulation, this naturally goes right into what I want to say about WATCHING. Im fairly sure that the Street Fighter V retail copy will have an option in its online suite that lets you search and watch the top rated replays by character. USE THIS!!!! Look up the best replays for your character, watch them, save them, replay them in your own time. The wins and the losses. Try to understand why each scenario played out on screen in the way that it did. See what they do that you could emulate or implement into your own play. See the mistakes they made, and against what character they made it against. Then file this in your memory for later so when you are presented with this very same scenario, that you react accordingly. Also if you're not able to travel to tournaments, at least take the opportunity to watch them. The multiple streamers across the huge community, be it bifuteki, nycfurby, pandaxgaming, leveluplive right on up to sp00ky himself, they all archive their broadcasts. Meaning if you aren't able to sit there for hours on end to watch pool play all the way to finals, then you can easily find the matches that are essential to watch. They all even do a fantastic job of separating most matches by what characters are being played, so its extremely intuitive to find exactly what you're looking for if you're willing to put in just a little effort. Then while doing that, learn the names of the top players, and then go watch their personal streams or visit their YouTube channels. These guys all drop valuable gems of knowledge constantly while they are also in the process of learning the game just like you. In fact AS I AM TYPING THIS VERY POST AT 4AM EST, I am diligently putting my thoughts here but I also have Alex Valle's personal stream going on another screen, and I can hear him as he is breaking down Ryu and Rashid in the Street Fighter V beta. Without a shadow of a doubt I can say that the things I am picking up just from listening to him break these characters down will no doubt reap rewards when I get the chance to play personally.
STEP 2: TRAIN SMARTER NOT LONGER
We have all heard the adage that practice makes perfect. This does indeed hold true, the more you practice something the better you will get at it. But what if I were to tell you that it's not really how much you practice, but what you practice? What if I were to tell you that you could actually spend less time in training mode, yet still produce results? Don't believe me? Well it’s totally true. A far too common occurrence or rather error in the mentality of a number of players is that they feel they have to train for hours on end to close the skill gap between themselves and the supposed top players. But what they don't realize is that even those supposed top players, may not spend as much time in training mode as they assume. MIND YOU I AM NOT SAYING THAT TOP PLAYERS AUTOMATICALLY TRAIN LESS....but what I am saying is that I guarantee that they train smarter.
When I say they train smarter I mean they don't waste any motion or use up any time doing things that aren't helping to improve their game or building on top of their foundation of fundamentals. Am I still not making much sense to you? Well I will ask a question, when you personally go into training mode, what do you do? Do you just pick your character, then choose any random opponent/stage, and go to town doing stuff? Do you check the command list, then simply go down it just to see what every move looks like? Or here's the best, do you turn on replenishing or infinite super meter? Do you have a crazy combo that you have no idea how resource dependent it is? If you do, guess what? YOU'RE NOT TRAINING SMART. You don't have to agree with me, but you are doing it all wrong. Outside of seeing and possibly memorizing the various special moves/super attacks, you aren't doing anything that makes you truly better at the game. What do I mean you ask? Well I am glad you did, because now I am going to ask you a few questions I bet you can't answer based upon that training scenario. And they are as follows....
What are your anti-air(s)? What's your furthest reaching normal/poke? Is that normal special/super cancellable? What's your best ground to air? Or air to air? How much stun do your attacks give? How much damage does each of your attacks do? What do you punish with?
That seems like a whole lot of info to try and process, but it's really not. In fact I can tell you that the game itself actually provides you every single bit of that information. Those extra tabs in training aren't just there for show, so use them. Turn on attack data to learn exactly how much damage/stun you are dealing. Set the CPU to do things like jump in, empty and with different attacks from different ranges to see what you can do to anti-air. Make them crouch to learn what normals hit crouching opponents. Set up 1-hit guard to see what your block strings are, as in strings of attacks that once they block the initial one, there are no gaps thus forcing them to block the entire string. Set up the various tech roll scenarios. Find out which of your attacks cause a hard knockdown. Make them tech in different directions or at different speeds to see how you can apply further offensive pressure. Flip the script and have yourself in the disadvantageous situation, which teaches you how to play from a defensive position.
Having problems against a particular character? Set that character as your training dummy and run through their attacks to see how you can properly punish them. Identify their weaknesses. Find every opportunity for you to deal damage. And as far as dealing damage, learn what your optimal combos are. I don't just mean your "super crazy saved up all my meter to blow it all flashy impractical never land it in a real match" combo. I mean know how to deal damage when you have zero resources, all the way up to when you are fully stocked. Don't be that player that's given the perfect opportunity to put the hurt on an opponent for making a crucial mistake, but doesn't know how to hurt them properly. Don't be that player that punishes....with a throw HAHA
Also as far as stage choice, you know that training stage? Yes the one that has all the blocks and it’s sectioned off like a grid with the red center line? That stage is an invaluable resource for learning your ranges. You can easily learn your character's and opponent's jump height, jump arc, and EXACTLY how far each character's attacks hit from. So there won't be any questions as to why this or that either did or did not hit. You will KNOW why.

And doing these things isn't very time consuming. Take it from me, I work 12 hour nights at a hospital, and then have a busy and extremely active 3 year old to contend with at home, so my time to train simply isn't what it used to be. I have to get it in where I can fit it in. You can cut out a 30 minute block of time to work on one of the many facets of play that I just spoke on. You don't have to try to do it all at once if you simply don't have the time to do so. I totally think that if you can you should spend as much time training as possible, but by applying this mindset of training SMARTER, you can actually get better much faster by spending LESS time in training mode.
STEP 3: EXPERIMENT WITH THE WHOLE CAST
We get it....you like playing X character. He/She will always be your favorite and if they are in the game, you will never hesitate to play them first. You are the quintessential character loyalist. But I have to let you know that while you can love "your" character, you can actually get better with said character by playing other characters. Just hear me out here. While some of the basic conventions remain the same going from game to game, your shotos do shoto stuff, your grapplers grab people, so on and so forth....overall character strategy does change. The way they achieve their goal or the way they are played correctly can vary, especially when you take into consideration how they use the new game mechanics. Which is why I say play other characters. What this means is you look at the entire cast, and while being very aware of the tier listing (IM COMING BACK TO THIS), you see what character truly clicks with you. Maybe you will find that you actually work better playing a character other than the one you felt was your favorite. You may find chemistry with a character that you never thought you would. I won’t lie, I was one of those people that lost their minds when Karin was announced to be coming to Street Fighter V. I was as giddy as a schoolgirl, reminiscing on all the good times we had back in the days of Street Fighter Alpha 3. I just KNEW she was going to be the character I was going to play....until I played her. I was absolutely devastated because we just didn't click. She wasn't my boo anymore. Where was the woman that I used to love? So I wandered aimlessly on the select screen until I came across a character I had never ever in my life thought I would play, because in my 20+ years playing these games I just have never ever liked him aesthetically or the way he functioned (Super Turbo not withstanding). That character was Vega. It didn't take very long or very many matches before I knew I had found myself a new character. I loved the way he moved, I loved his new options, I loved his new moves list, I loved how he allowed me to express myself creatively in my play, while still being played efficiently. I trained for a bit with him, I then watched the stellar exhibition matches from Graham Wolfe, and now I am firmly off to the races. It also didn't hurt that at the time of playing him, he was considered to be an extremely strong character.

Which brings me back to the whole tier thing. Yes people tiers exist, and they exist for a reason. You don’t have to play purely based upon them, but if you want to be successful in the game you absolutely have to acknowledge and respect them. Not every character is created equal; some characters just have better sets of tools than others. It's just how things work. So while you're experimenting with the cast, go ahead and take the top tiers for a spin. Even if you don't end up playing the top tiers, for whatever reason you so choose, I can guarantee you that by simply playing and understanding how the top tier characters work and how those characters approach the game and use their tools, you will absolutely be able to face them from a more knowledgeable standpoint. You won't just be getting bopped over and over by things that you don't know how to deal with. Basically if you know what's coming and how you would use it against someone else, then it will be harder for it to be used on you.
If you still feel it's too much follow the previous examples that I have spoken of then this means its time for some REAL TALK....
STEP 4: STOP LYING TO YOURSELF!!!!
OK, you think that everything I have laid out for you to do is just too much work. If you think that it detracts from the time you could be simply enjoying the game, then that's fine. But don't get mad when someone who does exert just a little effort into learning the game in ways that you aren't willing to beats you. Not just beats you, but beats you consistently. There's going to be people who are going to play people stronger than them, they are going to take many L's (losses) as they do this. They are going to use those L's as motivation to get better and will then watch high level play. They are then going to take what they see and go into training mode and set up scenario after scenario. They are going to know how to react to what happens on the screen. They are going to know how to then create favorable scenarios. They are going to play whatever character they choose to the best of their ability, which may or may not be a top tier. That's just how its going to be. So stop lying to yourself that you shouldn't have lost or that you knew what they were going to do or that they only won because they played what you think is an OP (overpowered) character, when you haven’t even bothered to learn why each character works the way that they do. All you're doing is making yourself look like a very sore loser. Take some accountability for your own actions and accept that maybe, just maybe the other player is just better than you. And if you don't feel they are, then its up to you to prove otherwise.
But all you want to do is play the game and have fun with it, right? Once again I have to tell you to stop lying to yourself, and stop hiding behind this insane and arbitrary definition of fun. Fun in and of itself is subjective. It's based upon the individual. You may not enjoy the same things the same way someone else does, and vice versa. But by nature, the objective of playing ANY COMPETITIVE GAME, be it Street Fighter, be it Tekken, be it Smash Bros, be it any of the huge MOBAs, be it team based FPS, be it NES Double Dragon VS mode....IS TO WIN. Whenever you pick up the controller, that's what you're trying to do. You want to beat your opponent(s). Nobody goes into a competitive game WANTING to lose. If you say you do, and winning doesn't matter as long you are having fun playing, stop lying to yourself. If something is universally known, it’s that losing isn't fun. AT ALL. Now before people try and pick apart my statement, I did not say you couldn't have fun in a match, yet still lose. I said nobody that plays competitive games WANTS TO LOSE. But what’s worse than losing is empty wins. So while you think that the person on a handy win streak or the person on top of your personal mountain enjoys winning at all costs, you could very well be wrong. Rewind all the way back to what I was saying earlier about playing the game and finding competition that grows with you. That person whose winning may not want to lose, but a few handy losses would definitely tell them that they have something they can work on and it also is a huge show of respect BOTH WAYS. You respected their game by upping yours and then I guarantee that competitive player will respect you by coming back stronger.
Lastly, and this may be a very hard pill for some to swallow, but if any of this truly offends you and it's got you feeling any other way than wanting to taking this advice, applying it, and subsequently proving me wrong by being great in the game....then you should stop lying to yourself and just admit that you aren't cut out for this whole fighting game thing. It's a harsh truth, but it is the truth.
Let's have a little heart to heart....
I didn't say anything here to intentionally offend. I know this game is going to be massive, and it's going to have an extremely strong community of players. Inside this community there are going to be people who are technicians who break this game down to a science. They will know frames. They will see hit/hurt boxes when they play. They will counter pick you. They will have no mercy. They are going to beat you however they can and they aren't going to be anywhere near as nice as I am being right now. That's just what winners do. They can be some of the most genuine people off the sticks, but when it comes to sitting down to play, you are standing between them and their goal. Stop lying to yourself thinking you are owed some sort of quarter because you think a match is friendly. Stop lying to yourself thinking that because they are "playing to win", that they are somehow stripping your enjoyment of the game, especially when if you were to win, you wouldn't proclaim some lost enjoyment then would you? Stop lying to yourself thinking that players who play at a different level than you somehow know secrets that they are keeping from you. You're playing the same game; the characters they play have the exact same limitations when they play them as when you play them, the only barrier is your own effort. Stop lying to yourself thinking you can't play at a higher level because of some self-imposed mental block. Stop lying to yourself thinking there is no right or wrong way to play....because there most assuredly is. Because when that match results screen comes up, its says everything that needs to be said. You lost because you played wrong. You lost because of you. Nobody else.
Don’t like what I said? What are you going to do about it? The shirt says it all....

Come February 16th, you can find me on PSN at thatdemoguy
I want to get better, just like I hope you do!!!!